COMMISSION


I build custom 3d models having expertise in processing 3d scans and the preparation of polygonal 3d data for printing and milling.
I am experienced in the creation of figurative models and in technical construction and object design.

Here is a list of services I can offer:

  • Design and creation of sculptures and objects.
  • Create prototypes final pieces or restoration of parts.
  • Installations / Conceptual 3d / Development
  • Create realworld or digital replicas for museums etc.
  • 3d modeling production-ready 3d assets.
  • Sculpting / Hardsurfacing / PBR Texturing and Shading
  • Processing 3d scans and preparation for 3d printing and milling.
  • 3d Visualisation and Rendering

GEODESIC CHANDELIER

Development of a Chandelier as a geodesic Sphere in 3d.

RAUMTEXTUR asked me to plan and help manufacture this Chandelier. Some trigonometric headache involved. Even though the output are 2d shapes which then got laser cut, the 3d space served as a way to design the details while constantly being able to check the overall look. It was a fun day when the parts arrived and we could start building the real lamp, including wiring all the 72 hubs. It was well worth it, I really like the result.

3D MODEL – HELM SCHWEIZER GARDE

I was honoured to be approached by Wescan and the Schweizer-Garde to help develop a 3d printed helmet. These are meant to be worn on regular duty by the Schweizer-Garde. Since the original model is made by thin metal-sheets it gets super hot in the sun plus they are quite fragile. So we went all in creating this Version. Even though we scanned an original, this just served as a referenced. The Helmet then was completely remodelled in 3d. So I had control over details material strength and partitioning for the 3d print. It also allowed to implement features like channels for transporting the heat and custom graphics on the inside. The 3d construction was done with Houdini. I built the model like CAD but in a polygonal world. A strange hybrid that works very well. Details and organic shapes like the banner were then added with sculpt tools in ZBrush.

3D SCAN OLDTIMER-MINI

In collaboration with WESCAN we created this digital Model of an Oldtimer Mini.
I got the raw scandata and processed it into a colored 3d printable Model. Lots of cleaning and texture brush up.

MERKUR STATUETTE

Merkur Statuette / Digital Replica >> Kantonsarchäologie Luzern

3d Scan by WESCAN. Digital Cleaning, Remeshing, Texturing High Dens Mesh with UV Unfold. Ready for Visualisation and 3d Print

3D MESH EXTRACTION FROM SLICED DATA

Research Project about extracting 3d Data from Medicinal Scandata
>> Blueyetech / Peter Maloca

Extraction of 3d Mesh / Cleaning and optimizing 3d Mesh.
3d Print & Digital Visualisations

Welcome Image Award London 2017
FRAMING SCIENCE Folium, Sihlcity / Zürich / 2018

BALMER MADONNA

Together with WESCAN I have been working on this digital model of a sculpture from the 14th century. The goal was to create a 3d printed replica of the original. I polished and cleaned the 3d scanned model and created the printable model which is hollowed out and separated in to parts. STINGRAY then did the assembly and final brush up on the 3d print.

Read the story behind >>

LUDICIOUS KEY VISUAL PRINTART

Key Visual / Print Art and Trailer for the Zürich based Ludicious Game Festival.